Ultimate Emulator / System

ColecoVision

Side buttons, a keypad and the arcade at home.

RazorCV plays standard ColecoVision cartridges with the joystick, the side buttons and the twelve-key keypad. It needs the console's BIOS, which you provide. Support is experimental, so some cartridges will not run yet.

1982

Platform Coleco

In Ultimate Emulator Experimental
Core
RazorCV
Firmware
Required
Game files
  • .col
  • .rom
Players
Up to 2 on one PC
Online
Local only
Rendering
Original resolution

01 / Current support

Where ColecoVision stands today.

Status describes the core, not every game. Compatibility is always title-dependent.

Experimental
Included with limited coverage.
Core
RazorCV, a first-party core included with Ultimate Emulator. It is chosen automatically for ColecoVision games.
Unrated
No comparable per-core performance rating is claimed.
Release note
BIOS required. Standard cartridges only; no save states.

02 / Your collection

The files it plays.

These are the ColecoVision game files RazorCV opens. Ultimate Emulator does not supply games; add them from your own collection.

Game files

  • .col
  • .rom

03 / Firmware & BIOS

A BIOS you provide.

ColecoVision games cannot start until its BIOS is added. You add it once, and Systems shows Ready.

Required
One file: the console's 8 KiB system ROM. Ultimate Emulator ships none. It checks the file's size, but cannot tell you which revision you have.
  1. Open Manage BIOS

    In Systems, select ColecoVision and choose Manage BIOS. Its firmware page lists each file the system uses and whether it is required.

  2. Choose the file you own

    Check What file do I need?, then use Choose BIOS File, or Choose Firmware Folder if you keep your firmware together.

04 / Input

How it plays in your hands.

Connect a controller and it is mapped automatically. Change the layout for every game, for this system only, or for a single game in Settings → Controllers.

ColecoVision in Ultimate Emulator

  • Two controllers, each with the joystick, the left and right side buttons and the 12-key keypad: 0 to 9, * and #.
  • On the keyboard, the number row is the keypad. On a gamepad only keypad 1 and 2 are mapped by default (Start and Select); map the rest in Settings → Controllers for games that need them.
Controller Setup

05 / Picture

The original picture, on a modern screen.

ColecoVision keeps its own picture: drawn at its original resolution and scaled to your window in the shape the console made.

Resolution
Drawn at its original resolution and scaled to fit your window, keeping the system's own pixel shape.
Graphics settings
Not offered for ColecoVision yet. Integer Scale, cropping, pixel filtering and effects in Settings → Graphics apply to the other included systems.
Graphics

06 / Your progress

In-game saves and save states.

The game's own

In-game saves

  • ColecoVision cartridges have no save memory, so there are no in-game saves to keep.
Ultimate Emulator

Save states

  • Not available with this core.

Rewind is not integrated with this core.

07 / Play together

Together on one PC.

A system profile does not make a single-player game multiplayer. The game decides how many can play.

On one PC
Up to 2 players, one controller each, in games made for more than one player. No account needed.
Across PCs
Not available. This system is local only.

08 / Honest compatibility

What to know before you play.

Current limits of the included core, as of this release.

Known limitations

  • Cartridges must be 8, 16, 24 or 32 KiB. Bank-switched and MegaCart games are not supported.
  • Accessories are not supported.
Region
NTSC timing.
Troubleshooting

09 / Gaming History

Why it mattered.

How ColecoVision works in Ultimate Emulator is this page. Why it mattered is in the Gaming History collection.